Read this: Up The Irons: Why Iron Maiden’s legacy really is a beast
"My first experience with Iron Maiden was about 30 years ago," says Cristina. "I picked up Piece Of Mind because I was really impressed by the cover. They sounded like nothing I had heard before then and it was instant love. I've always been attracted to video games; they're awesome as they project you into a different dimension and allow you to live a different life, even if for a short moment. I prefer games with a storyline because I like to be embraced by it, get familiar with the characters I am playing with and get involved at the maximum level."
Adds legendary Maiden manager Rod Smallwood of the collaboration and the game's on-going evolution, "Legacy Of The Beast was built on a foundation of Iron Maiden songs, art and history, but has also always been about introducing and developing creative ideas that extended beyond Maiden. And, just as we've always invited bands out to tour with us, we are delighted to invite some friends to become part of our game and to provide another dimension to the fun, dexterity and excitement of it."